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Multiplayer is progressing rapidly. Already have the lobby finished and the player spawning.

Interacting with Mounted Weapons is also in, working on the sync for projectiles and effects.

After 2 years of life(TM) getting in the way, I have restarted development on the project.

Starting with Multiplayer.

Looks sweet, play smooth, awesome OST and amazing potential, Looking forward to seeing if it goes for arcade sidescroller or simulation game as more content is added.

Haven't balanced it yet, so it might be ridiculously hard.